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The intercom comes on over the hum of machines. “Captain? We’re ready, if you’ll do the honors.”

“Be there in a moment.”

Oliana could have called me directly, but she wants everyone to know we’re about to head out.

I try to hide my excitement. After all, it’s not captainly to have a boyish grin on my face. Captainish?

It doesn’t matter. I get to the bridge without incident. A few seconds later, I’m in my seat, strapped down in the harness. I know the vertex drive is gentle, but it feels right. From her own chair, Oliana reaches out to me.

“Ready for this?”

I clasp her hand in mine.

“We are.”

The Game

Firebird Worlds is a game set in a pocket of the galaxy once wracked by a near apocalyptic war, but which has now recovered and is getting back to its feet.

The central rule-set is simple and lets players develop characters with a history in the setting without requiring a lot of set-up.

Firebird Worlds is perfect for an interlude between other games or an introduction to roleplaying for unfamiliar players.


System: Custom 2d6 >= TN

Type: Stand-alone game

Genre: Sci-fi

Mechanics: 2d6 system. Players add character elements and attempt to roll under a Target Number.

Intended Players: Game Master + 2-4 players. 

Supplies needed: Six-sided dice, character sheets.

Setup time: 5-30 minutes.

Session time: Variable, but 2-4 hours recommended.

License: See inside.

Included Bonuses: Character sheet.

Last Updated: April 18, 2022

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Click download now to get access to the following files:

firebird worlds character sheet.pdf 388 kB
firebird worlds.pdf 3 MB

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