Pilgrims' Temple
A party-based roguelike where you control 1-4 adventurers as they descend to the bottom of a ruined temple to recover an artifact.
Controls:
| Key | Action |
|---|---|
| Numpad / number row | Move (7/8/9 up, 4/5/6 mid, 1/2/3 down) |
| Arrows / hjkl | Move (cardinal) |
| q / w / e / r | Select member 1–4 (free) |
| 5 / . / Space | Wait |
| z | Rest (10 turns) |
| g | Contextual: pick up, fountain, merchant, forge, shrine, door |
| u | Use item (choose a member for potions) |
| t | Throw potion (single target, favors the active enemy) |
| v | Examine |
| > / < | Stairs down / up |
| ? | Help |
| Esc | Quit to menu (saves the run) |
Playable in web (minor visual issues) or locally.
run.bat/run.sh automatically set terminal to use the appropriate "resolution" (columns and rows). On Linux in Alacritty (and perhaps other terminal emulators), it also applies the desired font. On Windows, this isn't possible. Windows is not fully tested/supported.
Features:
- Loot scrolls and potions with unidentified effects
- Encounter various enemies
- Choose between 7 races and 8 classes
- Explore multiple dungeon biomes
- Return to the surface
- Mod support (not yet fully implemented, but balance levers can be tweaked)
Version History:
0.1 (Jam 1-Week Milestone)
Missing Features:
- Needs more traps
- Magic
- Polish
- Character-specific gear
- Merchant and forge overhaul
- Dungeon customization (beyond seeded runs)
Renderer-based output (consistent visual behavior all platforms)(implemented v 0.1)
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Loreshaper Games |
| Genre | Role Playing |
| Tags | ascii, Roguelike |
| AI Disclosure | AI Assisted, Code, Graphics, Text |
Download
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Click download now to get access to the following files:
linux-0.1.zip 1.8 MB
linux-renderer-0.1.zip 4.4 MB
windows-0.1.zip 1.8 MB
windows-renderer-0.1.zip 4.2 MB




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