Art


The game now has some rudimentary graphics: pavement (used in the new GFXTest level), sidewalk, and a building.

Other than that not a lot has changed. I've added version numbers to the game's title screen and updated the font. If you played the very first update, you may have noticed two changes at the main menu: a new option to make the reload button also eject magazines and the volume slider now starting below maximum volume.

The next update will likely come tomorrow and include a new tileset for Level 2. Then I'll get to work on AI stuff.

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